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Megamind Doll progress photos by akuma-neko Megamind Doll progress photos by akuma-neko
ok, so this is what happens when I get a tenacious idea bunny latched on, and way too much free time. >_<
Progress photos of my latest project; a semi poseable Megamind Doll. The shots are as follows:
1. my materials!
2. a sort of put together skeleton of the doll, with joints done up.
3. A finished skeleton with it's tinfoil head.
4. Finished sculpting the head and ready to bake!
5. all bits are baked, and I'm using gauze bandages to add muscles and fill out the body a bit more.
6. That's all done, and now the doll's chillin' on my old computer chair.
7. finished painting the details on the face.

So....a few things I'm not too happy with; his head is WAY TOO SMALL! I just can't get away from giving him 'proper' human proportions! I dunno...maybe I'll get another block of sculpty and add some skullage. Not sure how the rest of it would react to being baked again though.

Anywho, now to add the costume!
K-B-Jones Featured By Owner Dec 16, 2011  Professional Digital Artist
You're right. The cranium portion of his head is too small. Don't know what to tell you about fixing it. But... yeah.

The expression is awesome. It's altogether awesome, except for the too-small cranium.

Great job!
akuma-neko Featured By Owner Dec 21, 2011
Cranium has been fixed! I'll show it in the next post when he's all done. Sooo happy with how he's turning out! XD
silverwolf868 Featured By Owner Dec 15, 2011
Hey, Silvergodfangrl over from LJ. Awesome! Amazing doll, and you were able to get some really miniscule details in there! As far as the rebaking, in my experience, the sculpey that has already been baked burns a bit (just like any other time you keep it in there too long) but no real structural damage occurs that I've noticed. Basically, you'd have to repaint anything you've already painted most likely. Though, I've never baked anything that has already been painted, so I'm not sure what side effects that will have.

Can't wait to see the final product!
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Submitted on
December 15, 2011
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